Please give yourself some time, sit down and read this instructional reference.
WILL NOT
be responsible for any damages whatsoever. Use this program at your own risk!
@MouseEditor
" is for use with GEOS 128, V2.0 (or higher), on a Commodore 128, in 80 column mode "
@ONLY
". If your machine is equipped with
@64K VDC
it will run in "
@COLOR
", if you only have
@16K VDC
it will run in
@standard
screen
@only
First a brief description of how the mouse picture is constructed for GEOS 128, V2.0.....
The mouse picture actually contains two small soft-sprites, one maksing the other, (the mask surrounding the actual image). To construct a new mouse picture you need to provide data for both the IMAGE and the MASK for the mouse to operate properly.
The "Mouse Editor" provides you with a few options to make changes easily in the IMAGE design and the MASK design. You can use the GEOS default mouse picture or make up your own mouse picture.
It also allows you to save GEOS Auto-Execute type files so your changes can be implemented automatically any time you wish.
A future version will allow you to save your data in a text scrap format, photo scrap format, run desk accessories, change the color of mouse picture itself.
(all these features will be included in a very popular alternate desktop.)
[ I can't mention the name yet ]
Now on with the Show.....
To run the program just double-click on its' file icon (or alternate method) and you are on your way...
The following pages give you both small pictoral and text references of the items and icons functions.
nd icons functions.
HMain Screen Items:
@1 IMAGE EDITOR
2 MASK EDITOR
3 IMAGE SAMPLE PIC
4 MASK SAMPLE PIC
5 Option "BUTTONS"
8 CURRENT ACTUAL MOUSE PICTURE
9 PREVIEW ( REFERENCE OF EDITOR SCREENS )
MENU ITEMS:
Geos :
info
Future
Future
Future
Future
Exit :
Future
Save Edits & Quit
Save Default & Quit
ally contains two small sof
1 IMAGE EDITOR
This is your main editor screen. You can change the shape of the mouse image just by clicking on one of the boxes. The box will reverse its' color to indicate a selection.
black is on
white is off
** You will please take NOTE that when you first run this program the default mouse is set up in the editors **
(also see sample)
(also see sample)
ee this MASK when you move the mouse over an
2 MASK EDITOR
This is your 2nd editor screen. You can surround (mask) the shape of the mouse image just by clicking on one of the boxes. The box will reverse its' color to indicate a selection.
black is on
white is off
** You will please take NOTE that when you first run this program the default mouse is set up in the editors **
(also see sample)
Save Default & Quit
ally contains two small sof
3 IMAGE SAMPLE PIC
CThis is a SAMPLE picture for your reference in using the editor. It is not active, it is just a reference. It "IS" a representation of the standard Default Mouse IMAGE section.
* You will please take NOTE that when you first run this program the default mouse is set up in the editors **
in the editors **
(also see sample)
Save Default & Quit
ally contains two small sof
4 MASK SAMPLE PIC
DThis is a SAMPLE picture for your reference in using the editor. It is not active, it is just a reference. It "IS" a representation of the standard Default Mouse MASK section.
(( this should give you a good idea of what is expected to be in the mask data))
You will note that the IMAGE is "surrounded" with the MASK data.
In actual use you will only see this MASK when you move the mouse over an area that is the same color as the mouse. The MASK appears so will still know exactly where your mouse is!
* You will please take NOTE that when you first run this program the default mouse is set up in the editors **
5 Options BUTTONS
(center screen, from top to bottom)
There are currently 9 buttons in the center of the screen, each with a seperate function:
Default: automatically places the GEOS Default Mouse picture in the editors
( the Default Mouse picture always appears when first running this program)
Current: automatically places your current Mouse picture in the editors
(this is the mouse picture you are using when you opened this program)
Erase: automatically erases (clears) the editors (all previous edit data lost)
Swap A&B: automatically Swaps the pictures in the IMAGE and MASK areas
** see caution **
CopyA>B: copies the IMAGE picture to the MASK editor
UndoA>B: recovers your MASK editor picture ** see note **
CopyB>A: copies the MASK picture to the IMAGE editor
UndoB>A: recovers your IMAGE editor picture ** see note **
@ABORT
: Quits to the DeskTop without saving your edits.
(( nothing will be saved, all data changes will be lost ))
(also see File menu items for Saving your pictures)
**NOTE**
If you make any changes (load default or current pictures) you will lose the buffers contents and your swap will be lost.
** CAUTION **
When you swap the IMAGE and MASK pictures the "ENTIRE" MASK is copied to the IMAGE editor. Take due precautions before saving it.
(you will notice part of the darkened MASK is still surrounding your IMAGE)
8 CURRENT ACTUAL MOUSE PICTURE
In the lower left corner of the screen you will see a box with a picture of your currently active mouse picture in it. It's just for reference, it is not active.
every time you enter the program it will show the mouse picture you are currently using.
picture you are currently using.
program)
Current: automatically places your current Mouse picture
9 PREVIEW
IThis is a reference of what you are doing in the main editor boxes. Any changes you make in either editor box will be reflected here to show you just what a wonderful job you are doing!
The Upper portion will reflect the IMAGE you are creating,
The Lower portion will reflect the MASK you are creating.
Hey, before you even ask....
If I put them both together (like they should be) you'd never see your mask changes!
( so don't ask) (hee hee) ;D
rrounding the actual image). To construct a new mouse picture you need to provide data for both the IMAGE and the MASK for the mouse to operate properly.
The "Mouse Editor" provides you with a few options
MENU ITEMS:
Geos :
info shows author stuff, and credits
Future NOT ACTIVE THIS VERSION!
Future NOT ACTIVE THIS VERSION!
Future NOT ACTIVE THIS VERSION!
Future NOT ACTIVE THIS VERSION!
The "Future" menu items are not active here, but are active in the future versions.
It is now a feature of a popular alternate desktop to be released in the near future.
When the time is right, I'll let you know when and where.
Mouse Editor V2.5 is not available to the public at this moment.
c at this moment.
he public at this moment.
he public at this moment.
program)
Erase: automatically erases (clears) the editors (all previous edit data lost)
Swap A&B: automatically Sw
MENU ITEMS:
Exit :
@ Future
This item NOT active in this version...
@ Save Edits & Quit
This item will open up a filename selection screen.
Delete the standard filename, as you would in geowrite,
Enter the name you wish the auto-execute file to be,
then hit the return key.
An AUTO-EXECUTE file will be written to your disk with the
mouse picture information you created.
You can place this file on your boot disk (anyplace after the configure file) to have your new mouse picture installed at boot-up, or, place it on any disk and just double click on its' file icon to install the new mouse picture when you desire.
P** WARNING **
If you attempt to name a file with a name that already exists on your disk you will get an error dialog box, which then returns you to the Mouse editor screen.
@"ALL" your previous data will be lost, and you will have to start all over again!
So be careful what you name your file!!!
@ Save Default & Quit
An AUTO-EXECUTE file will be automatically written to your
disk with the DEFAULT mouse picture information you created.
@** NOTE **
If you have a file on disk with the same name it will not write the file, but instead return you to the program with nothing saved. If you wish, you can use the Save Edits & Quit menu item and you can then rename the file and save it.
You can place this file on your boot disk (anyplace after the configure file) to have your new mouse picture installed at boot-up, or, place it on any disk and just double click on its' file icon to install the new mouse picture when you desire.
ice part of the darkened MASK is still surrounding your IMAGE)
Conclusion:
This file can be freely distributed as long as you keep the original .SFX "intact", make NO CHANGES to the file or the instructions. It may NOT be sold for anything other than the normal connection, and file transfer, fees involved in using that service.
A special exception is provided to PARSEC Inc., for distribution. PARSEC may include this file in any of their products.
lace this file on your boot disk (anyplace after the config